Pinned Update #1

The Darc Library (C++) is now updated as of March, 2012. Click ▷here too browse the entire solution.

Friday, February 18, 2011

CG Particle System

The CG Particle application was a project i worked on in my second semester based on GLUT and OpenGL. It's a simple particle system using basic effects and techniques like alpha blending, scene picking, materials and lighting aswell as a primitive collision detection causing the particles to interact with the ground.
There are four types of particle generators. The first two "Fog" and "Torch" are automatic which means that particles are produced at a constant rate. The other two require user interaction. Pressing the respective key generates one or a predefined sequence of particles which disappear after a while.

You can download the runnable ▷version (for Windows) or the Microsoft Visual Studio ▷solution.

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